Most people who open Premiere Pro for the first time can get two clips onto a timeline within ten minutes and then spend three months never getting any faster. The difference between that and a working editor is not talent. It is a small number of habits: organising media before you touch the timeline, trimming with the keyboard rather than the mouse, cutting on sound rather than on picture, and knowing which export setting to use without guessing.

Over two days you cut a two-minute corporate film from a supplied set of rushes: interview footage, cutaways, a music bed and a logo. Day one is structure and the edit itself. You set up a project that will still make sense in a year, ingest footage and create proxies so that large files behave on a laptop, then build a rough assembly and refine it with the four trim tools. The afternoon is spent on the part that actually makes an edit feel professional, which is pacing an interview with J cuts and L cuts and cutting away at the right moment.

Day two adds everything around the picture. You bring dialogue to a consistent level with the Essential Sound panel, lay music under it and duck it properly, build lower thirds in the Essential Graphics panel, and generate captions with Speech to Text before editing them by hand. The final session covers colour with Lumetri, matching two cameras using the scopes, and export: which codec, which preset, and how to queue jobs in Media Encoder rather than tying up your machine.

The syllabus maps to the published exam objectives for the Adobe Certified Professional in Adobe Premiere Pro, which is delivered through Certiport. We prepare you for the exam. We do not award the certification, and no course can guarantee a pass. If you go on to add the After Effects certification, Adobe awards the Video Design Specialty Credential for the pair.

Editing and motion graphics are separate crafts that share a timeline, so people often take this alongside After Effects Level 1: one course teaches you to assemble a film, the other teaches you to build the things that move on top of it.